A reader assaults the gameplay and the storytelling in The Last Of Us and argues that its lack of interactivity means it ought to’ve been a TV show all alongside.
So, The Last Of Us HBO sequence has been given rave opinions and appears like it won’t only be some of the genuine video game variations ever however among the finest in terms of total high quality. I doubt I’ll ever see it although, not only as a result of I haven’t got Sky however as a result of I’m not a fan of the original game. I think it in all probability works higher as a sequence however for me The Last Of Us is each unhealthy at being a video game and unhealthy at telling a narrative, or at the least an interactive one.
I’m not making an attempt to be an edgelord by saying this – I do know I’m in the good minority, however I don’t imagine my perspective is totally unparalleled – however for me The Last Of Us is every part I dislike about trendy video games. We’ll take this in two chunks, gameplay and story, however I can definitely agree that in terms of the graphics and appearing the game is great, however that doesn’t actually matter once they’re not supported by the remainder of the experience.
There’s clearly quite a lot of expertise at Naughty Dog however it saddens me that so few of them their appear to be precise game followers, as a substitute all of them appear to be wannabe film administrators. When the game director not too long ago said he was in the way Elden Ring told a narrative everybody was stunned, not least at the truth that he had performed a ‘real’ game. Perhaps that’s being unfair however whereas Elden Ring exists for the gameplay The Last Of Us appears to see it as nothing more than a short palette cleanser before the following dialogue sequence.
Anyone that’s performed an Uncharted game will know that The Last Of Us performs very equally, besides with more of an emphasis on stealth and a quite simple crafting system. Like every part in the game it’s very slick and accessible however after you’ve executed a few fight sequences with each the clickers and strange people you’ve mainly seen every part the game has to supply in terms of gameplay.
There’s some mild platforming as effectively, however little in the way of actual puzzles, so hiding behind bits of furnishings and lobbing Molotov cocktails, then ending off enemies with a number of punches, turns into locked in because the only factor you do in the game. The settings and context change, and there’s a number of new weapons, however that’s actually it. For Naughty Dog the story is way more important and fascinating to them, and that brings me to the following downside: it’s not superb.
Like I said, the script and appearing is nice however the precise plot… it’s only a generic zombie apocalypse story. No matter how a lot Naughty Dog attempt to fake they’re not zombies they’re and so that you get all the same old tropes of people underestimating them and it turning out that it’s people which might be the actual monsters, because the clickers simply mindlessly kill whereas the human characters are doing every part out of greed and hate.
The starting may be very affecting – I’m not pretending it’s not a effectively made game – however the only time the story does something fascinating or uncommon is right on the end, with actually the last couple of scenes. I’m not going to spoil them right here however it all comes right down to a really tough resolution, an actual ethical dilemma, and but regardless of this being an interactive video game you have no affect on it in anyway.
Considering the director of The Last Of Us also labored on the show I actually don’t know why he didn’t simply skip video games and go straight to creating films. How are you able to make a video game, an interactive experience, and let the complete story run on autopilot?
In quick, why was The Last Of Us a video game in any respect? It definitely wasn’t due to the original and extremely various gameplay. But it also wasn’t as a result of it was an interactive story that would only be told via the medium of video games. No, it’s only a zombie film the place you get to shoot people in-between dialogue sequences you have no management over.
I don’t get, I actually don’t.
By reader Cronstein
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